A new tool for mapping, created by arc
has come! Instead of reimplementing track loading and editing like has been done up to now, this tool actually patches the official, ingame track editor and removes the block placement limitations
. This means that you can effectively make blocks overlap, place ground-only blocks in the air, etc... directly from the same editor you use to create the rest of your track!
patches your game in-memory; no files on your harddrive are modified. However, it will only work for TMUF
. Also, it was written targeting the current version of TMUF
(2.11.26) and will probably keep working for a few versions, but... don't count on it working forever
As usual, the tool is open source.
Download TMUnlimiter 0.1: http://www.mediafire.com/?vb8m61y827ky3yz
Download TMUnlimiter 0.1 source code
(C++, VS2010): http://www.mediafire.com/?31dt17uwl1r7zr4
Usage: simply extract the two dll's and the exe to your TMUF folder, and run the exe.